Here we go again.
I've forgot about writing for a couple of days, but I've been writing in our designdocument. I wrote about the cliffhangers we have between our levels.
I have also been doing a soundlist for our soundguy, it contained what kind of sounds we want in the game. I did some moodboards too, so he should know what kind of feeling I want to convey in the levels.
I have also been doing a soundlist for our soundguy, it contained what kind of sounds we want in the game. I did some moodboards too, so he should know what kind of feeling I want to convey in the levels.
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